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Convert VRay 3Ds Max materials into Maya | Free VRay Tutorial
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Convert VRay 3Ds Max material into Maya | Free Tutorial

Below we’ll show you how you can convert VRay materials from 3Ds Max into Maya in only a couple of minutes. Which means for all you Maya users that you can download any material on this website, no matter whether it was constructed in 3Ds Max or Maya and use it.
Rather than trying to re-build and match the material properties in Maya this method transfers the exact 3Ds Max V-Ray material into Maya as it was built with all parameters in tact, and ready to go.

We’re using 3Ds Max 2013 with V-Ray 2.4 and Maya 2013 with V-Ray 2.4.

Let’s Start

First of all open a blank scene in 3Ds Max, assign the V-Ray renderer and then open up your material editor (Press M). Use the ‘Get material’ option to open up the material you wish to convert, use the top left arrow to open the chosen material library. Once you double click the chosen V-Ray material you need to apply it to any object within the scene. Highlight / Select the object and click ‘assign material’.

Now to start the Vray conversion process, which will take you less than 30 seconds!

Right click on the object and select the ‘.vrscene exporter’ tool. Then a pop up will, you guessed it… pop up which will require you to fill out a few options. The first option ‘Export’ is the location you want to export to. The ‘.vrscene’ option is the name of the file, and the ‘V-Ray path’ should be the same as the top ‘Export’ option.

Once you’ve filled out these options you can click export and your 3Ds Max journey is over.

Next step is to load up Maya, and assign V-Ray as your render engine once again.

Then from the top menu, selct ‘create -> V-Ray -> Import V-Ray material from file’.

Finally it is as simple as locating the file you exported from 3Ds Max and importing it. Once you select the file, a pop up will display the material which you exported earlier.

Double click the material and you are done.

You can use this technique to load any of our V-Ray 3Ds Max materials you have downloaded, and open them in Maya.

If you found this tutorial to be useful then feel free to leave a comment below or share this page. Thanks


8 Responses to “Convert VRay 3Ds Max material into Maya | Free Tutorial”

  1. Nguyễn Huỳnh May 4, 2015 at 4:28 pm #


  2. David A. Lewis January 13, 2015 at 7:07 pm #

    These materials for VRAY look *fantastic* However I’m only recently migrated onto a PC from a Mac, and have been using BLENDER and the VRAY 2.0 version of their “Stand-Alone” rendering engine. The main VRAY site has only very few materials and NOTHING for Blender. Is there any sample scene-files (with a couple of different VRAY materials!) for download? Does anybody know of any?
    –Please Advise! :o}

  3. Mohamed October 26, 2014 at 4:26 am #

    Thanks for the tutorial but when I try to import the .vrscene file into maya, it crashes every single time. What should I do? Thank you.

    • VRay Admin October 29, 2014 at 8:02 pm #

      Hi Mohamed, We have just tested this on a few of our materials which have worked perfectly. There may be an issue if you are trying to import a newer version of a 3Ds Max material into an older Maya. Give a few of our materials a try to see if that works.
      Hope this helps.

  4. Griff Hadfield March 20, 2014 at 9:25 am #

    Cheers for the reply, a tutorial would be great.. and thanks for the Max materials!

    • VRay Admin March 20, 2014 at 7:57 pm #

      No problem Griff, Glad you like them and we will be uploading more soon, along with the tutorial.!

  5. Griff Hadfield March 18, 2014 at 10:10 am #

    Hi, you have some great Vray for Maya materials – is there a way to easily convert from Maya to Max?

    • VRay Admin March 19, 2014 at 7:28 pm #

      Hi Griff, Thanks for your kind words. We will write a tutorial soon on how to make the conversion the other way too, from Maya to 3Ds Max.
      In the mean time we have a lot of 3Ds Max materials available to download. 🙂


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